Trains & Things for linux

How to Download Trains & Things

Written by bitshift

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Trains & Things Screenshots

    Trains & Things game for Linux 1 Trains & Things game for windows Pc 1 Trains & Thingsfor windows and Linux 1

How to Install Trains & Things on Windows Pc

  1. Click on the Trains & Things download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Trains & Things on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: 2.0+ Ghz
  • Memory: 2 GB RAM
  • Graphics: Vulkan/OpenGL ES 3.0
  • Storage: 1 GB available space
  • Additional Notes: 64 bit

Recommended:
  • Requires a 64-bit processor and operating system

Linux Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Ubuntu 15.10
  • Processor: 2.0+ Ghz
  • Memory: 2 GB RAM
  • Graphics: Vulkan/OpenGL ES 3.0
  • Additional Notes: 64 bit

Recommended:
  • Requires a 64-bit processor and operating system

Mac Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • Processor: 2.0+ Ghz
  • Memory: 2 GB RAM
  • Graphics: Vulkan/OpenGL ES 3.0

Recommended:
  • Requires a 64-bit processor and operating system

What is Trains & Things? Features and Description

Build a logistics company from the ground up in this real time multiplayer focused economic strategy game

Trains & Things is an economic RTS (real time strategy game). We are aiming for a well paced multiplayer focused RTS where you can have games that range from 30 minutes up to a couple of hours. You will be able to play cooperatively or competitively.

Features

Multiplayer via the Internet and LAN is what sits at the heart of Trains & Things. Designed from the ground around multiplayer. I don't know about you but trains are fun, but what is better is trains with your friends (or against them?)!

Real time economic strategy means no waiting around for people to take their long winded turns. The battle, er business, waits for no man. As the saying goes, time is money, so take every second to get leverage over the competition.

Manage a logistics company by your self or in partnership with your friends. Take out a loan from the bank to build your empire and try not to sink in debt before your rise to corporate domination.

Build railways as you extend your reach and your profits. Use what ever means secures the resources that will bring in the cash.



Transport numerous goods to meet supply and demand, because diversifying is safer than putting all your eggs in one basket where the competition is likely to make an impact.

Custom maps allow for you to not only take your corporation to Hawaii, Australia or Europe but also to the rest of the world... and maybe even mars! It all comes down to the creativity of the Trains & Things community.

Mod support helps extend a game's life time. Games without mod support are played once and fall into the vortex of unforgettable games. Yet those games with great mod support last longer and allows for those budding developers in the community to sharpen their craft.



Simple and easy track building makes laying down tracks a pleasure. If you've ever played other games that require you to lay down tracks and roads you will know how frustrating this can be. We have taken the time to implement a system that is quick, easy and intuitive and a system that does not offend your OCD.

Cross platform multiplayer between Windows and Linux works out of the box because your OS shouldn't be a barrier to playing. We also have a Mac build on the drawing board, we aren't totally sure yet if this will pan out.



Strategic zoom is a feature of some of the best RTS games which has been thrown out in this modern era of console gaming. You will not have to grind your face along the ground. We let you take in the whole world and see it through the eyes of astronauts! This means your UI isn't cluttered with unnecessary mini maps.

Built on Godot and open source tools. We tried Unity on our last project, Dog Fight, but it was severely limited so we moved to UE4 which was which significantly better but not without its own problems. This time around we are working with the Godot engine which has improved the turn around time to go from idea, to development, to reality.

User Reviews

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