Razerwire:Nanowars for linux

How to Download Razerwire:Nanowars

Written by Hammer and Ravens

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Razerwire:Nanowars Screenshots

    Razerwire:Nanowars game for Linux 1 Razerwire:Nanowars game for windows Pc 1 Razerwire:Nanowarsfor windows and Linux 1

How to Install Razerwire:Nanowars on Windows Pc

  1. Click on the Razerwire:Nanowars download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Razerwire:Nanowars on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows 7 32bit
  • Processor: i3
  • Memory: 256 MB RAM
  • Graphics: Integrated Graphic Card
  • Storage: 100 MB available space

Recommended:
  • OS: Windows 10 64bit
  • Processor: i5
  • Memory: 512 MB RAM
  • Graphics: Low-end Graphic Card
  • Storage: 200 MB available space

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

Minimum:
  • OS: Mac Os X 10.9
  • Processor: i3
  • Memory: 256 MB RAM
  • Graphics: Integrated Graphic Card
  • Storage: 200 MB available space

Recommended:
  • OS: Mac Os X 10.12
  • Processor: i5
  • Memory: 512 MB RAM
  • Graphics: Low-end Graphic Card
  • Storage: 300 MB available space

What is Razerwire:Nanowars? Features and Description

A modern revisitation of the 80s arcades. Use your Razerwire to cut through waves of nanobugs with a rogue-like inspired progression.



RW:NW™ is a personal revisitation of the 80s' arcades where I spent most of my pocket money as a kid. It's also my very first solo project after six years of working on much larger team projects.
After all that work on slow pachyderms, I wanted to take a stab at something smaller, faster to make, and granting a more immediate fun.
So, I dusted a gameplay idea I hid in a drawer a couple of years back, I set it up as a 30 minutes-a-day project and started working on it during lunch breaks. When the prototype was welcomed quite enthusiastically by the first testers, I decided to make it real.

Razerwire:Nanowars™ is as a simple little game, quite replayable and with a little nice set of upgrades, achievements and highscores to beat to satisfy the progression geek in all of us.

It is suggested to play with a mouse, but now since version 1.07, Razerwire integrates full controller support as well



If you get to have half the fun playing it as I had making it, I think you'll cherish it!

Cheers,
Emiliano, @DokHgn




  • Use the mouse to maneuver a monomolecular filament (the RazerWire) to protect your generators and kill the nanobugs assaulting them.
  • Survive endless waves of attackers with increasing difficulty.
  • Avoid hits on the Generators.
  • Use the RazerWire to destroy your enemies.
  • Use left and right mouse click to activate some powerups (like the Antimatter Blaster and the PowerWave).

Enjoy a rogue-like progress: Survive as many waves as possible, die, use earned points to unlock upgrades and powerups, and then jump back in the fight (there are checkpoints every 20 waves, no worries!)




  • Multiple enemy types with several variants each :
  • 7 Movement types (including Teleport, Accelerating Zig zags and Escaping from the Wire)
  • 4 Shooting modes including homing missiles, scrambling bullets and all-around shooting
  • 2 Armor types
  • Multiple unlockable upgrades for the Wire including Shields, Armor, Health and Recovery Times
  • Up to 7 powerups including Anabolishields, Nanoblades and Chrono Molasses
  • Procedural difficulty increase in the endless waves progression
  • If you like what you see, feel free to follow me (@DokHgn) and RWNW (@RzW_NW) on Twitter! Support is the best fuel for productivity ;)




In a future far, far away, humanity has colonized most of the galaxy. However, our world is being exterminated by an unseen enemy.

When scientists figured out that the killers are nano-sized, virus-like aliens, Dr.Illerotsap modifies a medical tool, a monomolecular filament used for nano-scale medical operations, and turns it into a formidable weapon against the enemy.

The RazeWire was born.




My thanks go first and foremost to my family and to Jenny, for supporting my mad attempts at making a living with a job that I love.

To Olaf for sharing my office throughout the whole development, drooling over my flip flops and covering the floor with hair and love.

To my friend Ottavio from Mash Machine for having made the super cool music for the game.

To Yannis for all the help with the copies and marketing (I am even worse at that than at art otherwise ;) ).

To Juhani Junkala for his amazing 8-bit VFX libraries https://juhanijunkala.com/

To Siim and Mikk for the moral support throughout the project.

User Reviews

“...un titolo che si presta, nella sua onesta semplicità, a genuine sfide tra amici o anche a soddisfare la vostra sete di distruzione, tutto al prezzo simbolico di un caffè.”
8/10 – The Games Machine

“Appearances are deceiving, of course. I actually had fun, in spite of my initial reservations.”
7/10 – The Inner Circle Games Network

“Admito ainda não ter encontrado um ponto negativo”
9/10 – Jamgames Brazil

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