White Pearl is a 35 hour RPG journey told over a large main cast with several villains. It is a turn-based RPG replete with content, in-depth combat and strategies. With their destinies already written, will calamity be prevented a fifth time?
Story-central RPG with turn based combat, expansive scenario and refined gameplay.For the full credits and copyright of the game, please view the game manual.
White Pearl can only be downloaded for PC Windows systems.
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* Some of the game's graphics are not property of the game, and belong to their respective owners.
In addition, the music and some of the sound used for the game - is not property to the creator or game.
The game is released free so that these properties are respected, and that as many people as possible can enjoy the game I have created.
(Full breakdown in game manual, accessed by clicking "View quick reference").
FeaturesWhite Pearl features:
- 35 hours of main story
- Hours of additional content
- Post game content (to be added in 2.0)
- A story which deeply explores the characters, and also the world around them.
-> The story focuses on multiple perspectives of the characters which all eventually join up.
- A crafting system (infusing materials with elements, creating gear based from this, and reinforcing existing gear)
- Turn based battle system with interesting abilities and effects, cooldowns, and cast times.
- Interesting gameplay
Synopsis
The world of Ottrea constantly undergoes a period of calamity, known as Dark Eras. It is believed that the Dark Eras are caused to happen due to the Priori, who sow the seeds of darkness within the world.
As to why they happen, it is unknown.
White Pearl follows the story of Pearlto, how he met characters with intertwined connections and pasts - and how he became tasked with preventing the forthcoming of the Fifth Dark Era.
This, coupled with the looming threat of the Priori (who are the antagonists of the game), means Pearlto is under immense stress in order to keep peace within Ottrea - lest calamity happen a fifth time.
Even so, the origins of the world still lie in mystery, but a certain someone is there to discover it all.
Main Characters

Pearlto Divinia: A man of a religious folllowing, childhood friend of Katkin's and person of authority and empathy. Even when faced with a dark threat he is tasked to destroy, he feels regret. Should he question his faith?
Katkin Elderflower: A friend which Pearlto needed. Born and raised in a restrictive and nobled family just like Pearlto, the two became friends quickly. However, she conceals her family's purpose and origin to the party. Will she tell them, or will her past continue to haunt her. She will have to learn to deal with the past.
Elsay Valenheart = Sister to Elrise, she is a woman of a well-mannered nature. She struggles with empathising with other people, but she is not without heart.
Elrise Valenheart = Brother to Elsay, his outward appearance appears to be morbid and cold, however a traumatic experience has formed him into what he is. He harbours a dark secret unknowingly.
Elyswer Vael = A man of humour, he can lighten up the mood quickly. He is also childhood friends with U'vharr. This man was once an airship pilot.
U'vharr Tia = The king of Ancarna, a town of richness and gold, although the recent shortage has left the town with a decreased budget – they still have plenty to depend on. When heir to the throne at a young age, he could not fit in with the other children of the town and so he turned to Elyswer.
Cassopeia Kinnear = A woman skilled in the arts of dark magic, she learns of her identity and connection to a figure long forgotten.
Many more to meet...

Gameplay - Combat
Combat in White Pearl is turn-based.
The player will decide what action each character would take. When all actions have been decided, the turn will begin - along with the enemy's.
Some skills have a charge time, meaning that the character who is charging the skill cannot take any actions while they are charging the skill during their turn, and must wait for it to finish to execute the skill.
Furthermore, some skills have a cooldown - meaning they will have to be used strategically.
Gameplay - Field
Players may interact with objects in the field, outside of combat.
Most of the time, interaction with these objects is crucial to progression within the game - such as solving a puzzle.
Also, there are lore books around the world of Ottrea which can be found and read by the player. These lore books detail more about the mythology and history of Ottrea - but aren't necessary to read as the main story will cover more than enough.
Gameplay - Content
Besides from the main quest, there are also numerous sidequests you can complete - and areas to unlock and find. Doing this additional content will reap great rewards!
There is also crafting within the game, which is unlocked once the first chapter is complete. You can make entirely new gear, or reinforce gear which you already own. You do all this by using materials, with certain ones being dropped by enemies and materials such as leather or cloth available at shops.
Additional Features and Systems
Combat LogView the situation of combat at any time by looking at what has occurred during battle.
However, active debuffs and buffs, as well as health and MP, are always displayed on the combat UI without the need to access the battle log.
Use this feature to see what exactly has occured in order to fine-tune your strategy.
No Unexpected Points of No ReturnBecause White Pearl is a very story-focused game, there are many points where the open world will be stripped away from you for a time, or certain areas might not be accessed later on. Thankfully, the game will notify you when this is about to happen and you can choose to proceed through the story. You can also view the recommended level you should be at that point.
[/b]Linear and Unique Progression[/b]
All main characters gain a unique skillset gradually by levelling up, but some skills are shared. Stat progression is advanced in a linear and set path - for example, a character's MP may only increase by a small amount by each level. The frequency of each stat can be checked on "Character Overviews", an in-game item.
In addition, sometimes characters gain new skills as the story develops and their character progresses, too.