Written by MaSV
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Too Soon is a psychological meta-game about waiting, relapse, and opening the game when you probably should not. Every launch is remembered. The longer you stay away, the more the system changes the way it speaks to you.
Too Soon is a psychological meta-game about waiting, relapse, and opening the game when you probably should not.
There is no long tutorial. No safe distance. No clean separation between menu, ritual, and mistake. You launch the game, and the game remembers that you did.
Every return is tracked. Time matters. Absence matters. Patience matters. The longer you stay away, the more the system changes the way it speaks to you. Messages shift. Patterns emerge. Achievements unlock not only because you play, but because you fail to stay away.
You are never told exactly what the correct choice is. Instead, Too Soon quietly watches your habits: how often you come back, how long you wait, how long you hesitate, how far your cursor wanders, how often you scroll, and how easily you give in.
What begins as a small interaction turns into something more personal, more repetitive, and harder to explain. The game does not chase you. It only waits for you to return.
Features
Psychological meta-game built around restraint, repetition, and relapse
A system that reacts to time between launches
Achievement design tied to waiting, returning, and behavioral patterns
Atmospheric UI-driven presentation with oppressive minimalist visuals
Multiple language localizations
A short-form experience designed to stay with you between sessions
You can close it at any time.
That is what makes opening it matter.