Fossil Echo for linux

How to Download Fossil Echo

Written by Awaceb

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Fossil Echo Screenshots

    Fossil Echo game for Linux 1 Fossil Echo game for windows Pc 1 Fossil Echofor windows and Linux 1

How to Install Fossil Echo on Windows Pc

  1. Click on the Fossil Echo download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Fossil Echo on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows XP/Vista/7/8/8.1/10
  • Processor: Dual core 2GHz or higher
  • Memory: 2 GB RAM
  • Graphics: 1Go Video Memory
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: Required

Recommended:
  • OS: Windows 7/8/8.1/10
  • Processor: Dual core 3GHz or higher
  • Memory: 3 GB RAM
  • Graphics: 1500Mo Video Memory
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: Required

Linux Requirements

Minimum:
  • Processor: Dual core 2GHz or higher
  • Memory: 2 GB RAM
  • Graphics: 1 GB Video Memory
  • Storage: 2 GB available space
  • Sound Card: Required

Recommended:
  • Processor: Dual core 3GHz or higher
  • Memory: 3 GB RAM
  • Graphics: 1500Mo Video Memory
  • Storage: 2 GB available space
  • Sound Card: Required

Mac Requirements

Minimum:
  • Processor: Dual core 2GHz or higher
  • Memory: 2 GB RAM
  • Graphics: 1 GB Video Memory
  • Storage: 2 GB available space
  • Sound Card: Required

Recommended:
  • Processor: Dual core 3GHz or higher
  • Memory: 3 GB RAM
  • Graphics: 1500Mo Video Memory
  • Storage: 2 GB available space
  • Sound Card: Required

What is Fossil Echo? Features and Description

Follow a boy's wordless journey as he climbs an ancient tower stretching above the clouds. Fossil Echo is a story-driven, short and challenging 2D platformer with hand drawn visuals. Why, and how did he get there? What will he find at the top?

Fossil Echo is a short and challenging story driven platformer with hand drawn 2D graphics. Set in a fantastical world, it tells a wordless tale of adventure and mystery.

Features

  • Varied and detailed environments
  • Hand animated 2D characters
  • Over 15 minutes of fully animated cutscenes
  • A wordless, mysterious story
  • Breathtaking orchestral score
  • Very dynamic and demanding platforming gameplay
  • Tense stealth mechanics
  • Easy Mode lets you enjoy the story without worrying too much about the challenge.
  • Well hidden secrets and unlockables
  • No HUD or on-screen indications
  • Speedrun-Friendly (in-game timers...)

Story


Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.

Gameplay


Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...

Art


Fossil Echo features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.

Sound


The world of Fossil Echo is brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.

Fossil Echo is developed by Phil Crifo (Story, Art & Design), Thierry Boura (Programming), John Robert Matz (Music), and A Shell In The Pit (Sound Design).

User Reviews

“If Ico Were a Beautiful PC Side-Scroller.”
Kotaku

“The eerie environments do evoke Miyazaki in a way.”
Destructoid

“One of the better looking (and sounding) indie games of 2016.”
OnlySP

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