Stonehenge VR SANDBOX for linux

How to Download Stonehenge VR SANDBOX

Written by VoyagerVR

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Stonehenge VR SANDBOX Screenshots

    Stonehenge VR SANDBOX game for Linux 1 Stonehenge VR SANDBOX game for windows Pc 1 Stonehenge VR SANDBOXfor windows and Linux 1

How to Install Stonehenge VR SANDBOX on Windows Pc

  1. Click on the Stonehenge VR SANDBOX download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Stonehenge VR SANDBOX on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Win 7
  • Processor: Intel Core i5-2320
  • Graphics: Nvidia GTX 970
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended:
  • OS: Win 10
  • Processor: Intel Core i7-7800X
  • Graphics: Nvidia GTX 1080
  • DirectX: Version 12
  • Storage: 5 MB available space

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

No minimum requirements!!
No maximum requirements!!

What is Stonehenge VR SANDBOX? Features and Description

A profound learning experience enjoyed by thousands of families when it originated as one of the first room scale VR exhibits in a museum. With the new SANDBOX Mode, learning possibilities are expanded for people of all ages with the ability to build, paint and create their own ancient monument.



Stonehenge VR began its journey as a profound learning experience, enjoyed by thousands of families, when it originated as one of the first room scale VR exhibits on display in a museum. The first location was the Pacific Science Center in Seattle, Washington, and the second was the Museum at Prairiefire in Overland Park, Kansas.

The Museum Mode serves as a wonderful entry point for the first time VR user. Starting with a built in tutorial, it prepares people of all ages on how to interact in virtual reality.

This VR experience includes narrated voice overs, interactivity, and animations that will give you a new appreciation for its fascinating history and beauty as you travel to the world famous prehistoric monument in Wiltshire, England.



Designed to expand the experience for the home VR user, Stonehenge VR 2.0 with SANDBOX Mode puts minimal limitations on the creator allowing them to roam across the map and create virtual worlds on any scale desired.

Build, paint and knock down your own version of the Stonehenge monument with motion controllers in real time. Design your own ancient monument around the original Stonehenge, or delete it and start in an empty field.

The SANDBOX is user friendly for the beginner with many tools to discover, and three types of locomotion options for the more experienced VR user. Many additional pre-made monuments for you to explore come built in to the Stonehenge VR SANDBOX.



Share your Stonehenge VR SANDBOX Creations With Us!

Contact us by email or on social media and share images and/or videos of what you create! The founders, Christian and Jessica, would love to see what you’ve made with the Stonehenge VR SANDBOX.

Our favorites will be posted on our social media pages and even include your actual SANDBOX saved games in the application itself!

Stonehenge VR Museum Mode Features:
  • A profound learning experience of the Neolithic monument
  • Voice over guided tour of Stonehenge monument in Wiltshire England
  • Witness the Winter and Summer Solstice at different points in history
  • Watch the sunrise and set through the stones
  • English and Mandarin Chinese translations
  • Fully interactive
  • Virtual reality camera to save images of your creations
  • Created in the Unreal 4 Engine
VoyagerVR SANDBOX Features:
  • A physics based creation tool for all ages
  • Build own version of Neolithic monument using multiple rock models and sizes
  • Paint stones endless amount of times with eight color options
  • Knock down your own structures
  • Three locomotion options: Fly, walk or teleport to any location on map
  • Comes with pre-made monuments to explore
  • Save and share creations using the Rama Save System
  • Change the time of day on the fly
  • Music player with Stonehenge VR soundtrack, or custom music files
Supported Hardware:
  • HTC Vive - Room Scale
  • Oculus Rift / Touch - Room Scale
  • Windows Mixed Reality (Only with SteamVR Plugin)
  • Leap Motion - Hand Tracking
Unreal Plugins:
  • Nvidia VRWorks - Performance Increase
  • Nvidia Ansel - 360 Photo Export
  • Rama Save System - Save/Load SANDBOX Creations
  • Rama Victory Plugin - Save VR Photographs to JPG

The Developer:

After having his mind blown by VR in 2013, and seeing how the tech could be used for education, Christian Bretz decided to change careers and went looking for financing to start his first VR project. When he wasn't able to get the financing necessary to hire a developer, he decided to teach him self how to develop VR software in the Unreal Engine using tutorials and information he found online.

Three months later he created the first version of Stonehenge VR, and less than a year after that it became one of the first room scale VR exhibits to ever be displayed in a museum.

First was the Pacific Science Center in Seattle, WA, then the Museum at Prairiefire in Overland Park, KS. It also became a launch title for HTC’s Viveport and has been featured by many tech and media publications such as, CNet, Variety and VRScout.

Christian and his Co-Founder Jessica Villarreal design all the software, and run the business themselves all out of their home in Los Angeles, CA.


User Reviews

“One of the store's marquee features is Viveport Premieres, which consists of VR content launching first on Viveport. Among the content debuting on Friday are Everest VR, Stonehenge VR, The Music Room and an all-new edition of the Blu, among others.”
CNET

“Educational VR experiences have the potential to go beyond what we see on the immersive surface, and let students feel a sense of scale or beauty that when visiting in real life may not actually experience.”
VR Scout

“The sessions have been selling out like crazy. The buzz is really building out there about VR.”
Official HTC Vive Blog

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