Written by 鲜美Press
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
"Let’s make dumplings" carries that same unsettling vibe as Spring Festival Gala skits with intentionally happy endings?— it's about how family norms discipline the individual. It uses dumplings to explore love and pressure in families. In this scripted, collective narrative... what will you choose?
This is a short visual novel with a touch of Chinese horror.
The plot unfolds around the popular familiar scene of "making dumplings," exploring the love and discipline imposed by traditional family and social systems on personal growth.
"Let’s make dumplings" carries that same unsettling vibe as Spring Festival Gala skits with intentionally happy endings?— it's about how family norms discipline the individual.
It uses dumplings to explore love and pressure in families. In this scripted, collective narrative... what will you choose?
Average playtime is around 10 minutes, and you can unlock all achievements in under 30.
No jump scares, no gory visuals. Even those with a timid heart can play.
The core of this work remains calm and powerful—it's not all gloom.
The player must guide the pointer into the "correct" zone to wrap a "perfect" dumpling before the timer runs out.
But as the story goes on, the act of wrapping dumplings starts to mean something else...
Faced with parents' love and expectations, and society's so-called "right answers," how will you shape your own life?
· First-Person Immersion
Experience different life stages from the perspective of "me," presenting situational dialogues that occur in real life.
· Multiple Endings
Don't worry—there are still gentle ways out. Go explore the different endings~
· Quick Rewind
Jump directly back to branching points for endings, reducing repetitive gameplay and increasing usability.
· High-noise, nostalgic atmosphere, Dreamcore
· Photographic elements + hand-drawn collage

Thank you for your support. As a Gamejam project, my initial vision for this game was always a short piece. After the competition, I spent a long time editing and revising, only to realize that expanding the plot would severely disrupt the narrative's emotional rhythm... As you can see, the final playtime remains relatively short.
We hope to present a complete version on Steam; hence this optimized paid edition exists.
This is my first time writing a script and creating a visual novel as an artist. The love and predicaments within traditional Chinese families are themes I've been pondering for the past two years, and I really wanted to convey some universal issues through the medium of games.
I'm deeply grateful to everyone I've encountered during development! I've learned so much from your feedback and discussions, and often felt deeply moved. Creation is truly a long journey.