Written by MrDeckTC
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Uninvited: Security Service is a really simple stealth/exploration game where you sneak around a mansion while avoiding the butler that lives in there. Learn about the foolhardy protagonist and the stupid chain of events that led to the situation that’s happening there.
A butler, a mansion and missing people, you don’t need to be Sherlock Holmes to guess what’s happening, but someone has to look into it, and its going to be you!
In this simple stealth/exploration game with graphics inspired by ASCII games, you’ll have to search around the mansion for keys and notes while you hide and, overall, just try to not be broken in half by the butler.

Play as Ricardo, a foolhardy teenager that after an incident in his summer job, involving him being dragged around a forest, finds himself in front of a mansion that has a murderous butler inside, he sure has a great "luck", but don’t worry about him! He's used to this stuff.
Go for a stroll around the mansion, search for notes that tell you some employees gossip, or maybe find a key to open a closed door. You can also go greet the butler if you want, but I wont take responsibility for what happens.
If you decided to go greet the butler, then I can introduce you to the main game’s mechanic, evading the butler is your main focus, since, to your misfortune, if he grabs you he’s not going to comfortably let you outside the mansion, this guy is not that nice to intruders.
Run.
Hide.
And move silently.
Because even if he’s not the most brilliant, he’s still the one who knows how to move around the mansion.
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Some employees unhappy about their bosses not listening about their concerns with the new butler and a Ricardo that is trying to find out what happened to the aforementioned employees, it’s not a story worth of a Noble Prize in Literature, but my boy Ricardo and the events that happens to him in the mansion will try to make you laugh so at least you’ll have a good time.
And who knows! Maybe you’ll get a peek to an actual story and all.
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Around 1 to 2 hours of content.
A stealth/exploration gameplay inspired by horror games (this is not a horror game, don’t worry, the only scary thing here is the game’s code).
Comical story and dialogues.
Pixel Art inspired by ASCII games and their graphical editions.
A Green Hat, to your misfortune.