Written by Yuanfan Liu
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
A pixel model editor for quickly creating pixel models. Build 3D pixel models layer by layer through stacking 2D pixel slices, with support for exporting to PNG, animated GIF, and OBJ 3D models.


I stumbled upon sprite stacking as an art form and was deeply captivated by its unique aesthetic and creative possibilities. To share the joy of sprite stacking with fellow pixel art and creative expression enthusiasts like myself, I developed this software to provide a simple yet fully-featured creative environment.
This software supports real-time 2D/3D preview, multiple layers with three-view drawing, and common pixel tools, making it easy for everyone to freely create their own sprite stacking artworks.
- Right-click to customize individual color blocks
- Supports transparency
- Import palettes in settings
- Brush
- Eraser (right-click)
- Line
- Filled Rectangle
- Hollow Rectangle
- Filled Circle
- Hollow Circle
- X-axis/Y-axis Symmetry
- Click New to change canvas size (32/64/128/256)
- Three views supported (Top, Front, Left)
- Copy/Paste layers
- Right-click to insert/delete layers
- Real-time 2D/3D preview
- spritestack, binary format used by this software, also supported by some other software
- png, for sprite stacking in 2D games
- gif, 360° model showcase
- obj, 3D model, importable into 3D games
- spritestack, binary format, supports importing files generated by other compatible software
- png, splits image into layers, can import sample png