Written by MightyCodeDragon
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
A mysterious sci-fi narrative adventure set aboard a deep-space vessel. Explore horror-themed chapters, make impactful decisions, and uncover hidden truths as your choices shape branching paths and multiple endings. Trust no one and prepare for unexpected twists.
The Entity Within is a 3D mystery-horror sci-fi experience set aboard a deep-space vessel where every choice matters—and where danger rarely comes from where you expect it. The game unfolds across two chapters, each placing you in a different role with unique perspectives, responsibilities, and threats. Your decisions shape branching story paths, determine how events unfold, and lead to multiple endings—some tense, some surprising, and some deadly.
You take command as the ship’s captain when an unknown spacecraft suddenly appears on your scanners. Your crew looks to you for guidance, but not everything aboard your vessel is as stable as it seems. Chapter 1 features three distinct endings shaped entirely by the actions you take.
Step into the shoes of a maintenance worker who witnesses a strange phenomenon emerging from the cargo bay. With no clear explanation and rising danger spreading through the ship, you must choose your path: escape, seek help, or confront the unknown. This chapter delivers five possible endings and multiple ways your character can meet their fate.
Across both chapters, you will face unnerving encounters, shifting atmospheres, and threats that stalk you in the shadows. Crew members may not always behave as you expect, and the line between safety and danger can change in an instant.
Two fully playable story chapters, each with a unique protagonist and perspective.
Branching narrative with 8 total endings and several ways to die.
Decision-driven gameplay where your choices shape characters, events, and outcomes.
3D first-person exploration aboard a detailed deep-space vessel.
Psychological sci-fi horror filled with mystery, tension, and unexpected twists.
Atmospheric encounters where something may be hunting you—and not every crewmember can be trusted.
This project originally began as an entry in the Yogscast Game Jam 2020, where the theme was “Surprise”. The early version of the game embraced the theme fully, delivering unexpected shifts in tone, perspective, and gameplay. Despite being created under intense time pressure, the prototype received enthusiastic and memorable feedback, including:
“All 3 endings done! Fun and quite a surprise :)”
“This was… quite an experience. Still confused :D”
“Definitely fits the surprise theme!”
“Well I’m very confused. Mission accomplished on the surprise front! :D”
“Fun, funny, interesting, good game.”
“It was like a dream. You got a laugh out of me.”
“Interesting premise and with more time I can see something great.”
These reactions helped shape the game’s expanded version—keeping the spirit of unpredictability and surreal tension while evolving into a richer, more polished sci-fi horror narrative.