Written by Jonathan Turner
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
VIDEO CHAPEL is a virtual art installation by Jonathan Turner and Marsia Alexander-Clarke. Through First Person and VR, users can explore the secrets of a sprawling exhibition environment offering new interpretations, freedoms, and constraints.
VIDEO CHAPEL is a collaborative project by Jonathan Turner and Marsia Alexander-Clarke exploring the possibilities of experiencing art in virtual space. Within these seemingly peaceful chambers users will find a selection of works by Alexander-Clarke amid a continuously expanding and compressing audiovisual architecture. Shifting the venue to virtual space gives us an opportunity to experience the works with new interpretations, freedoms, and constraints.
Featuring music by...
Local Color Women’s Choir and Director Anna Ancheta
Second∞Sight
Taz Turner-Imajo
DISCLAIMER
VIDEO CHAPEL is not a traditional video game.
We hope you receive it as an art experience—like going to a gallery installation or museum—but with the unique immersive possibilities of virtual space.
GAMEPLAY
The majority of the gameplay involves exploration and light spatial puzzling.
Total Playtime is around 3 hours but you could potentially speedrun everything in 1 hour.
There are no intentional horror elements or jump scares but some areas feature overwhelming darkness and isolation that may be unsettling to some.
Sound is a critical part of the experience and headphones are highly recommended to appreciate the full effect of the dynamic binaural mix.
Multiplayer is implemented and is encouraged so users can share their experience together. **Unfortunately it is currently only supported on PC. I hope to bring multiplayer support to the Mac version in the future.
VR is implemented for PC but requires a powerful system. On a i7-8700k/2080ti I can have a great experience but it is still sub-90fps performance.
PERFORMANCE
Please visit the Discussion Forums or Discord for tips on getting the best performance or to share any bugs or issues you encounter.