Written by KMBOX
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
From shooting game freaks to office workers, the latest installment in that series that captivated so many users!! Strikers 1999
From shooting game freaks to office workers,
the latest installment in that series that captivated so many users!!
Strikers 1999
Autumn, 1999.
Countless ultra-microscopic machines called “nanomachines” arrived from space, infiltrating and multiplying within major weapons and military terminals across nations.
Weapons rendered unmanned by the nanomachines launched indiscriminate attacks, reducing major cities worldwide to ruins.
Then, the terror of all-out nuclear war loomed as tactical nuclear missiles were accidentally launched!!
Military units from nations that barely prevented nanomachine infiltration were mobilized for an operation to eliminate the unmanned weapons.
But their forces were far too small to fight against the weapons of the entire world.
...Just when it seemed there was no way to oppose them anymore!!
The command center received a mysterious transmission. Six bright white trails appeared in the sky...
“This is ‘STRIKERS’. We are now commencing an attack on the enemy's central command! We expect rear support from the remaining forces!”
After half a century, the new legend of the special forces unit “STRIKERS” begins now!
● 8-way joystick + 2-button controls
Joystick: Movement
Button A: Shot
Button B: Bomb
● 8-stage structure
First 4 stages
・・・Random (USA, Japan, Russia, Australia)
Final 4 stages
・・・Secret. Play to find out!
● Simultaneous 2-player mode and mid-game join allowed.
● Super Shot
Firing shots at enemy aircraft charges energy into the level gauge at the bottom of the screen.
With energy charged in the level gauge, holding down the shot button fires a Super Shot with power corresponding to levels 1-3.
While firing a Super Shot, energy in the level gauge decreases.
When energy reaches 0, Super Shots can no longer be fired.
Starting with Strikers 1999, this Super Shot gained a cancel function,
allowing players to conserve the level gauge at will.
Cancel → Release the button while firing the Super Shot.
● Technical Bonus
All stage bosses except the final one have a weak point called the ‘Core’, which exposes itself externally for a few seconds during attacks.
It turns red when the player's ship approaches within a certain distance.
Concentrating attacks on it at this moment allows overwhelmingly faster destruction than normal.
Destroying the Core and defeating the enemy quickly adds a Technical Bonus.
● Chain Bonus
Destroying buildings or enemy craft spawns medal-shaped bonus items.
Obtaining a medal immediately as it glows yields high points.
Collecting them consecutively adds a Chain Bonus of 200 points per medal.
F/A-18 SUPER HORNET
(F/A-18 SUPER HORNET)
True to its F/A designation, this highly versatile aircraft is capable of both combat and bombing missions.
It was reborn as the Super Hornet through enlarging the airframe to increase payload capacity and installing new engines accordingly.
SUBWAPON
Homing Missile
SUPERSHOT
Rapid Missile
BOMB
Super Tomahawk

F-117 Stealth
(F-117 STEALTH)
The world's first stealth aircraft, developed with an exhaustive pursuit of radar-evading stealth capabilities.
Its distinctive feature is its unique, flat-surface configuration.
To maintain stealth, all weapons are internally stowed within the airframe.
SUBWAPON
Heat Mine
SUPERSHOT
Sonic Wave
BOMB
Thunderbolt

F-4 Phantom II
(F-4 PHANTOM II)
The Phantom, a legendary aircraft among legends.
Its powerful thrust and diverse weaponry led to adoption by all branches of the U.S. military, with over 5,000 produced worldwide.
It remains in service today, modernized and deployed by various nations.
SUBWAPON
Rolling Napalm
SUPERSHOT
Cross Napalm
BOMB
Samurai Sword '99

AV-8 HARRIER
(AV-8 HARRIER)
Developed as a vertical takeoff and landing aircraft capable of operating without a runway.
To overcome its limited payload and range, it was redesigned through a US-UK joint effort, evolving into a versatile attack aircraft capable of performing a wide range of missions.
SUBWAPON
Straight Missile
SUPERSHOT
Hunter Formation
BOMB
B-52 Bomber Formation

F-22 RAPTOR
(F-22 RAPTOR)
The U.S. Air Force's next-generation primary fighter.
It incorporates F-117 stealth technology and the latest electronics. Thrust vectoring via vectored nozzles provides revolutionary maneuverability.
Moreover, its power output exceeds that of the F-15 by over 30%. It will be a revolutionary fighter.
SUBWAPON
Barion Laser
SUPERSHOT
Twin Stinger
BOMB
Cluster Bomb

X-36
A next-generation tailless stealth fighter.
Its thrust vectoring system is said to be used solely for lateral movement control, but detailed data remains undisclosed, suggesting it likely incorporates novel technologies not previously adopted.
SUBWAPON
Variable Laser
SUPERSHOT
Spiral Laser
BOMB
Mega Smasher
