StoryFlow Editor for linux

How to Download StoryFlow Editor

Written by Hennadii Bohdanov

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

StoryFlow Editor Screenshots

    StoryFlow Editor game for Linux 1 StoryFlow Editor game for windows Pc 1 StoryFlow Editorfor windows and Linux 1

How to Install StoryFlow Editor on Windows Pc

  1. Click on the StoryFlow Editor download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing StoryFlow Editor on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core 2.0 GHz (Intel Core i3 or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 400 MB available space

Recommended:
  • Requires a 64-bit processor and operating system

Linux Requirements

Minimum:

    Recommended:

      Mac Requirements

      Minimum:

        Recommended:

          What is StoryFlow Editor? Features and Description

          StoryFlow Editor is a visual node-based tool for designing branching narratives and dialogue systems for games. If you're building a narrative-heavy game and tired of juggling spreadsheets, docs, and text files, this is built for you. Export as HTML or JSON and use in Unity, Unreal Engine or Godot.

          StoryFlow Editor is a visual node-based tool for designing branching narratives and dialogue systems for games. If you're building a narrative-heavy game and tired of juggling spreadsheets, docs, and text files, this is built for you.

          Create complex story structures, branching dialogues, and conditional logic using an intuitive visual interface - no coding required. See your entire narrative at a glance, test different paths, and export as standalone HTML or JSON (can be used with game engines).

          VISUAL STORYTELLING

          Design your narratives the way you think about them: visually. Connect dialogue nodes, create choice branches, manage variables, and build conditional logic using a familiar node-based interface similar to Unreal Engine Blueprints. Drag, connect, and organize your story elements without writing a single line of code.

          KEY FEATURES

          Dialogue System. Create conversation trees with multiple choice branches. Add character dialogue, player responses, and branch your story based on player decisions. Support for images in dialogue nodes to create visual novel experiences.

          Logic & Variables. Manage story state with boolean variables. Use conditional branches to create dynamic narratives that respond to player choices. Build complex logic with AND, OR, NOT, and comparison operations.

          Multiple Scripts. Organize large projects by splitting your narrative into multiple script files. Jump between scripts seamlessly to keep your project manageable and structured.

          Export Options

          • HTML Export: Create standalone interactive web experiences that run in any browser

          • JSON Export: Export your narrative data for custom integration workflows

          • Engine Integration (In Development): Direct plugins for Unity, Unreal Engine, and Godot coming soon

          Desktop First. Works completely offline. All your narrative data stays on your machine. No subscriptions, no cloud dependency, just a tool that works when you need it.

          WHO IS THIS FOR?

          • Indie developers building narrative-driven games, visual novels, or dialogue-heavy RPGs

          • Solo developers who need a visual way to organize complex story structures

          • Game designers prototyping interactive narratives before implementation

          • Writers working on branching storylines and want to see the big picture

          EARLY ACCESS STATE

          StoryFlow Editor is fully functional for creating and exporting narratives. The core visual editor, dialogue system, variable management, and HTML/JSON exports are stable and ready for production use.

          You may encounter workflow friction points or discover missing convenience features - your feedback will directly shape development priorities. Direct game engine integrations are in active development.

          WHAT'S NEXT

          Development focuses on completing official plugins for Unity, Unreal Engine, and Godot, expanding the node library with more advanced narrative patterns, and improving quality-of-life features based on your feedback. The exact timeline and priority will be guided by what challenges you encounter in real production use.


          User Reviews

          No reviews yet!!

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