Written by Orange Ink Studio
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Soul of Recollection is a pixel-style point-and-click puzzle game. Explore a quiet school at night, collect items, solve puzzles, and piece together lost memories to find your way out. With no horror elements, it blends light storytelling and immersive mystery.
A point-and-click adventure about memory and escape.
Perfect for fans of point-and-click puzzle or escape-room games, and for explorers who enjoy pixel art, atmosphere, and environmental storytelling.
Soul of Recollection is a pixel-style point-and-click adventure game. On a quiet yet unfamiliar night, you awaken in a classroom, stripped of all memories. Every locked door and scattered object hides a clue. You must solve puzzles and explore step by step to piece together the truth and find a way out of the school shrouded in darkness.
However, along the way, you encounter another trapped girl. She seems to know a lot, yet her memory is in disarray. Even stranger—after meeting her, the student ID card that once bore your photo suddenly shows her name and information...
Who are you? Who is she? What secrets lie hidden within this school and these memories?

Immersive Point-and-Click Experience
Interact with scenes through intuitive pointing and clicking. Collect items, solve puzzles, and push the story forward.
Pixel Art with a Mysterious Atmosphere
All scenes are inspired by real-life schools and reconstructed with detailed pixel art. Beneath the nostalgic visuals, the nighttime campus exudes an eerie familiarity.
Multiple Rooms and Puzzle Designs
From classrooms to halls, cafeterias to gyms, laboratories to auditoriums—each area introduces new mechanisms and challenges. Estimated full playtime: 4–8 hours.
Dual-Identity Mystery Story
Crossing memories and shifting dual perspectives unravel the deeper truth behind the puzzles.
Concise yet Profound Narrative
With around 2,000 words of core text, the story delivers immersion through minimal prose, rich environments, and fragmented clues.
Atmospheric Suspense, Not Horror
No jump scares or gore—focuses on mood, discovery, and puzzle flow.
Built-in Hints and Solutions
Every puzzle includes optional hints and answers. No need to fear getting stuck—enjoy the story seamlessly.

Dear player,
I’m Orange, the solo developer of this game. It took two years from concept to completion, and I’m truly happy to finally share it with you on Steam!
If you encounter any bugs, crashes, or other issues, please report them via Steam support with a short description of the problem and the scene or steps where it occurred. This helps me locate and fix it faster.
I’ll do my best to resolve issues as soon as possible. Thank you so much for your patience and support!