Written by kangelgames
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
5 Minutes grants no comfort. Grants no rest. Grants no forgiveness. It is a game for those unafraid to fall a thousand times, for those who see defeat not as failure, but as an invitation. For those who seek the glory of challenging the impossible, even if they never reach it.
5 Minutes is not just a game.
It’s a sentence. An arena where your patience, reflexes, and sanity are put to the test. A psychological battlefield disguised as entertainment, designed to break even the most seasoned players.
There are no save games here, no checkpoints, no mercy. Every time you start 5 Minutes, you’re thrown back to the beginning, fully aware that any mistake—no matter how small—could be your last. Death is permanent. And defeat is inevitable.
The universe of 5 Minutes is built in visceral pixel art, a retro aesthetic that evokes the brutality of the arcade classics, but pushed to the limits of absurdity. The deceptively simple visuals clash cruelly with the density of the challenge. Each stage is randomly generated, ensuring no path is ever repeated, no pattern ever mastered, and that every attempt feels like facing an entirely new nightmare.
Your goal? To find the final stage.
Simple on paper. Unreachable in reality.
Every level is a trial by fire: ruthless enemies, hidden traps, environments that bend against you, and paths that punish both haste and hesitation in equal measure. Surviving a single stage is already an achievement. Reaching the end… almost a legend.
5 Minutes offers no comfort. No respite. No forgiveness. It’s a game for those unafraid to fall a thousand times, for those who see defeat not as failure, but as an invitation. For those who seek the glory of challenging the impossible, even if they never attain it.
Prepare to enter.
Prepare to fail.
Prepare to die.
This is the endless cycle of 5 Minutes:
Live. Fall. Restart.