Written by Bank-NuMo9
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
A block-pushing puzzle game that mixes levels of both long term strategic planning and of timing and skill. Collect money and bombs, blow up walls, situate bombs in chain reactions, block monsters, and make your way to the finish.
BANK! - A Block Pushing Puzzle Game
The goal of Bank is to collect all the money bags in each level. Only then does the key activate. Then you can collect the key and complete the level.



If money has a number on it then it contains a bomb, and getting the money will give you as many bombs.



Some bombs will be already placed in the level, and some bombs can be collected by picking up money. All bombs can be pushed. If you collect a bomb from money then you can drop it with the configured-Y button. If you drop a bomb then it is lit and will detonate in a few short seconds. A bomb will have a number on it. The number says how many tiles in each cardinal direction that the bomb will blast. If you are standing on one of these blast squares then you'll die. If another bomb is on a blast square then it will get lit.









From there you will be able to resume your gameplay, reset the game, adjust the volume, configure your input keys, etc.

Notice that the subsequent gameplay descriptions will refer to keys such as “A”, “B”, “X”, “Y” – these refer to controller-labeled key names and not keyboard keys. Included is a screenshot of the default key bindings but feel free to adjust the keys as you see fit.


There is a built-in editor, but it is not an editor for only this game – instead it is an editor for the fantasy-console designed to run this game. From this you can fully edit any aspect of the game –levels, sprites, sounds, code, etc.
This game is a debut of my fantasy console, NuMo9. The design goal of this console was to code it as much in LuaJIT as possible, LuaJIT being the scripting language behind nginx, Torch7, and many other performance-centric scripted applications. The hardware level I decided to target was the 90s / SNES era.