Written by Panrac
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Master Lander is a hard-to-beat 2d physics driven landing game with a centric gravity. You take on a role of remote lander pilot. Your task is to bring the lander from the orbit down to the surface of each of 27 different exoplanets.
Master Lander is a hard-to-beat 2d physics driven landing game with a centric gravity. You take on a role of remote lander pilot. Your task is to bring the lander from the orbit down to the surface of each of 27 different exoplanets. In order to achieve high score award you need to hover close to alien artifacts scattered on the planets before landing precisely in designated zone. By controlling the thrust of two rocket engines you need to adjust your velocity in order to descend from the orbit and land softly on the landing pad. Watch your fuel, altitude and attitude to land like a pro!
Master Lander will mess with your ambition, test your skill and get on your nerves. But in space…
…no one can hear you swear.
“For inspirations we looked towards the older days. In terms of aesthetics we wanted to accommodate the simplicity of the Space Race US and Soviet propaganda poster. As for the mechanics we based on one of the most classic design and added just slightly more realistic physics.” - Rafał Tylko, co-designer
“Once we observed people playing early vaguely-balanced version of Master Lander, we knew that unforgiving skill-based challenge is the way to go. And frankly, only half of our team was able to beat the game by the time of release.” - Adam Wołoszczuk, co-designer
2d fun with gravity and inertia
challenging yet satisfying gameplay
9 sectors and 27 distinct exoplanets with various gravity, atmosphere and landscape
retro sci-fi aesthetics
Adam Wołoszczuk – design, programming, sound design, music editing
Rafał Tylko – design, programming, graphics, music editing, font design
Richard Wagner – Music – Overture, The Flying Dutchman
Ray Larabie – Font design