Written by Hammerbuck Games
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Face the end in a high-intensity cinematic sci-fi shooter. Engage a colossal threat, rescue civilians, and survive relentless enemy waves in a city collapsing under the weight of the unknown. Your squad is the last line between humanity and total annihilation.
Year 2126. Earth was warned. No one listened.
A classified signal pulsed from deep space. Governments dismissed it. Corporations buried it. And then it struck. Not a meteor. Not a bomb. Something alive.
Within hours, entire cities were swallowed by black storms, and from the mist came “The Entity”—a colossal, unknowable lifeform accompanied by swarms of horrors and tall purging droids, tearing through concrete and bone alike. One city remains—a collapsing stronghold of screaming civilians, and dying hope.
You are Ranger: Markus 4516, a Tier-0 super-soldier deployed under Directive X—the final protocol. Alongside your dwindling squad of elite operators, you’re dropped into a ruined warzone with one goal: buy humanity time.
Fight waves of enemy forces and track a monster that rewrites the laws of nature with every step. As the skies darken and reality fractures, you’ll uncover a horrifying truth:
This isn’t an invasion.
It’s an awakening.
Cinematic Sci-Fi Combat: Immerse yourself in a visually intense, story-driven shooter set in a city collapsing under the weight of a monstrous unknown threat.
Massive Monster Encounters: Face off against towering creatures in dynamic battles that blend FPS precision with cinematic scale.
Destructible Environments
Buildings collapse. Vehicles explode. Encounters tear through the map as you adapt your strategy to the evolving battlefield.
Mission Timer Pressure System
A persistent countdown intensifies every battle. Survive escalating waves and complete critical objectives before reinforcements are overwhelmed.
Found Footage Combat Experience
Play through intense missions as if you're inside a military-grade bodycam recording. Visual distortions, audio glitches, and UI overlays enhance the sense of realism and dread.
Persistent Weather Systems
Fight through dynamic rainstorms, sand clouds, and thick fog — impacting visibility, sound, and enemy tracking.
Dynamic Encounter Zones
Every map contains dynamic spawns, shifting objectives, and roaming bosses, making each run unpredictable and alive.