Written by Somiaz Studios
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Climb 'The Hotel' to Floor 250 in hopes of reuniting with your brother, avoiding mysterious creatures and collecting items to help guide you on your journey. Read notes and documents scattered about to reveal the true story of 'The Hotel'.
You are David Kartner and you receive a letter from your long lost brother, Alex Kartner.
His letter is simple, meet him at the top of a hotel to catch up, while odd you decide to go. Why not, it's been years.
Once you reach 'The Hotel', you realise that it may take a little bit of effort to enter as it has been surrounded by a scientific organisation outpost, named the T.S.S.
Upon breaking and entering the compound and subsequently entering The Hotel, you realise things aren't what they seem...
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The Hotel is primarily shown through a top down, isometric view (although a first person mode is available), in it's own twist of survival procedural horror.
Inspired from games such as, Spooky's Jump Scare Mansion and SCP: Containment Breach.
As you explore each procedurally generated floor you may encounter a variety of different map types such as: Hotel corridors, dining areas, outside balconies, etc. While also encountering different types of entities that the player must avoid. Each has their own specific ability that the player must understand and master the ability to survive against.
The player will also encounter useful items that will help them survive their ordeals that block their way. However, these main items only have a limited battery life, they can be charged but only at the cost of upgrading instead. There are also items that increase the player's survivability through upgrading main items or progressing them towards the top.
The main items are found within the checkpoint floors, every 50th floor. This is where the player can save their game as well as upgrade, charge or find information about their items using the Upgrade Terminal.
Other items the player can find are notes and documents, these are essential to figuring out the story behind the events that take place but are not required for the player to finish. This will mean that the player may miss out of vital information about the story or important information about the creatures they are facing. The notes and documents are found on specific floors, evenly split across all, 250, floors.
The game itself has a dynamic sound and ambience track for each floor, making sure the player will feel certain ways when finding them. This could be the emptiness of corridors or the confusion behind the outdoor areas.
If you play this game, I hope you enjoy playing it!
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This game contains blood, mild swearing and mild violence.