Written by Krish Raghav
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
You're looking for a new apartment in Amsterdam. Your once-confident search is morphing into panic. Nothing is available. Anything will do. ANYTHING.
Don't Get Your Hopes Up is a short interactive comic about housing shortage and horror in architecture.
Based on desperate apartment searches undertaken in 2022 and 2024, and drawing from a half decade of conversations about Amsterdam's housing crisis, the game moves between fiction, documentary, and social commentary.
With disquiet and creeping unease, it dismantles the consoling fictions of abundance, and laments a feeling of home that's always just beyond reach.
Playtime: 40-60 minutes. Dive into a week of apartment hunting through the eyes of Krish and Yan, a couple looking to find an apartment in Amsterdam. Classic visual novel gameplay meets sparse, parallax comic book illustrations, with a few narrative and mechanical twists.
View odd apartments and make tough decisions on renting and overbidding. Experience a moving story about precarity, solidarity, alienation, and the systems that keep us apart.
Immerse yourself in a haunting, propulsive soundscape featuring music by Simon Frank and a special track by Rotterdam band Neighbours Burning Neighbours.

"EVERYTHING HAS TO CHANGE, FOR ANYTHING TO STAY THE SAME."
Learn a wayward history of contemporary Amsterdam that is resonant globally. Play through a carefully constructed bricolage of references, ideas, speculations, and social commentary about the housing crisis that attempts to distill fleeting perceptions of an ambient present into coherent yet unsettling images.
"State-of-the-art maleficence”, with inspirations from Leila Taylor’s Sick Houses, Joshua Comaroff and Ker-Shing Ong’s Horror in Architecture, and Ayşegül Savaş’ The Anthropologists.