Ymir for linux

How to Download Ymir

Written by Thibaud Michaud

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Ymir Screenshots

    Ymir game for Linux 1 Ymir game for windows Pc 1 Ymirfor windows and Linux 1

How to Install Ymir on Windows Pc

  1. Click on the Ymir download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Ymir on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows 8
  • Processor: Intel core i5
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 7800, screen resolution 1920x1080
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

No maximum requirements!!

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

No minimum requirements!!
No maximum requirements!!

What is Ymir? Features and Description

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of pigmen starting at the stone age.

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of Pigmen starting at the stone age.
The game is divided in 2 main interfaces : a worldmap view and a regional view. Each world tile matches a unique procedurally generated isometric zone that can be explored, settled and built on by players. In each one players can find random resources such as ores , animals or plants depending on the climate, relief and vegetation of the region.

Features

  • Pigs with clothes.
  • Multiplayer on local or persistent servers.
  • Complex socio-economic simulator for a challenging city-building experience on its own.
  • Technological evolution with hundreds to techs, from the stone age to post-iron age.
  • Fully procedural worlds where each region is random and unique.
  • 7 biomes, each one with its own specific resources to encourage player-trading.
  • Advanced diplomatic and economic tools to setup treaties ( right of passage, taxes, payments, trade agreements... ) and trade routes between players.
  • Real-time battles.
  • WILL remain free of any pay-to-win .

Economy

  • No direct control over population and economy: They breed, age, work and buy things according to the simulation.
  • Population divided in social classes with specific incomes, purchasing power and revenues.
  • Dynamic resources prices based on supply/demand, rarity and production costs.
  • Even player consumed resources are taken into account: materials for buildings have to be bough at their market prices, generating incomes to the producers and affecting the economy.
  • A simulator instead of a set of independent game rules : all variables and actions influence each other in sometimes unpredictable ways that makes things frustratingly challenging.
  • Producing too much of something can be as damaging as not enough making the logic of the game quite different from classic management games. ( ex: instead of having positive effects, distributing a new resource can actually destabilize your economy if you're not careful )

Military

  • Real-time battles are not instantiated and actually take place in your cities.
  • Build and customize your fortifications with walls, bridges, gates, stairs, towers and battlements.
  • With the terrain tools, modify the terrain heights to take maximum advantage of natural defenses like cliffs and hill tops.
  • Water forces troops to embark and cross with slow vulnerable rafts: dig canals around your forts, secure your bridges or build a citadel on a river-island with fortified bridges.
  • A Strategic-tool allows players to design their local defensive strategy in each one of their cities in case of attack: creating defensive zones, setting troops initial deployment positions and setting their behavior in battle.
  • Battles are not instantaneous and belligerents can send reinforcements while a battle is still in progress.
  • Battles can include unlimited 'teams' at the same time, each one fighting according to its allegiances.
  • Battle troops during a battle are all AI controlled ( so that battles can happen independently of the player's presence ).
  • Dozens of unit types including mounted camels, elephants and armored mammoths.

Main game modes

  • Real-time mode : a 'classical' mode to be played alone or with a few friends, meant to be played with the permanent presence of all players and to be stopped/continued over several playing sessions.
  • Persistent mode : a more "MMO" mode where the game server is to be left running 24/7 at all times even when players are offline and where actions take much more time than in the real-time mode. Meant to be played with the maximum number of players on a day-to-day basis, with games lasting several weeks.

IMPORTANT

  • This game is a one-man project: development is slow.
  • This game is likely to forever remain an experimental work-in-progress and to never reach the quality, stability and optimization of a finished product: buy it only if you think it's worth it NOW, and not based on future expectations.
  • Playing solo is possible, but the main focus of this game is multiplayer.
  • The game is available in more languages than English, but localization is done by the community and might be partial and incomplete.

User Reviews

No reviews yet!!

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