Written by Johannes Lott
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Is THIS a game? Well, it has everything you'd expect: buttons, pixels, achievements, a mouse-cursor to point and click sometimes, an axolotl, more than 50 mini-”games”. Is this enough? What even is a game? How much interactivity do you need? Are games art? Are there TOO many axolotls in this game?
From one of the artists behind "Deponia", "Leisure Suit Larry" and a bunch of game you never heard of, comes a new experience:
Is THIS a game?
Well, it has everything you'd expect from a video game:
loads of buttons
pixels (more than 1000!!!)
even animation!
achievements (those are important, right?)
a mouse-cursor to point and even click sometimes!
state of the art 8 bit sound-design!
An axolotl
More than 50 mini-”games”
pop culture references to ALL your (aka my) favorite game franchises
But… is this enough? What even is a game? Does this count? How much interactivity do you need? Are games art? What am I and if yes… how many? Are there maybe TOO many axolotls in this game?
Come in and find out for only 4 bucks! Only for a limited time (<= lie)! Support a more or less struggling gameartist, working in the industry for 10+ years (and still not good enough for the artstation front page). Aaaanyway, thank you for your time and have fun “playing” this “game”...
Jo out.