Written by すたじおわかる
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Realistic Flight Shooting. Physics-based aerodynamics and tactical AI deliver a new kind of aerial combat. Easy to try, hard to master. The sky says nothing—only the skilled survive.
The sky speaks nothing.
Those who keep flying are simply the ones who prove they were right.
Aurora Flight is an SF flight shooter that pursues an aerial combat experience
where piloting and judgment themselves determine the outcome,
rather than cinematic spectacle or automated air combat.
In this game, a physics-based lift and drag model ensures that an aircraft’s
attitude, speed, and altitude are immediately reflected in its flight performance.
Climb too aggressively and you lose speed; turn too hard and you will stall—
in this sky, control itself is tactics.
Through commands to allied wingmen, players can issue tactical orders such as
spreading out, concentrating, or forming up.
Wingmen will withdraw once damaged, requiring the player to continuously assess
the situation and make sound decisions.
Fighter aircraft can be freely equipped with missiles and optional loadouts,
trading weight and score penalties for increased capability.
Every choice carries both risk and reward.
Victory does not come from spectacular kills with a single missile,
but from managing the dangers of stalling and incoming fire
while persistently maneuvering into an enemy’s blind spot.
There is no auto-aim, and no forced cinematic direction.
What remains are physical flight behavior, tactical AI, equipment choices—
and your own judgment alone.