Movie Studio Boss: The Sequel for linux

How to Download Movie Studio Boss: The Sequel

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Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Movie Studio Boss: The Sequel Screenshots

    Movie Studio Boss: The Sequel game for Linux 1 Movie Studio Boss: The Sequel game for windows Pc 1 Movie Studio Boss: The Sequelfor windows and Linux 1

How to Install Movie Studio Boss: The Sequel on Windows Pc

  1. Click on the Movie Studio Boss: The Sequel download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Movie Studio Boss: The Sequel on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows Vista/7/8
  • Processor: Intel ® Core2Duo or comparable dual core processor min. 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: Dedicated DX9 graphics card (shader model 2.0) capabilities with 512 MB
  • DirectX: Version 9.0c
  • Storage: 700 MB available space
  • Sound Card: DirectX 9 compatible sound card
  • Additional Notes: A demo is available for you to try.

No maximum requirements!!

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

Minimum:
  • OS: Mac OS X 10.8.4 (Mountain Lion)
  • Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: VRAM 512 MB
  • Storage: 700 MB available space
  • Additional Notes: A demo is available for you to try.

No maximum requirements!!

What is Movie Studio Boss: The Sequel? Features and Description

You have just been appointed the head of a new Movie Studio and have been given 10 (now 50) years to make it the most successful studio around. You are up against seven other computer controlled Studios all trying to be the best Studio in the world!





You have just been appointed the head of a new Movie Studio and have been given 10 (now 50) years to make it the most successful studio around. You are up against seven other computer controlled Studios all trying to be the best Studio in the world. You are judged in three ways - most turnover, most profit and most awards.

As the Studio Boss you have lots of decisions to make, including: controlling the budget, deciding what type of film you are going to make, hiring a scriptwriter, getting the best director, trying to get the screenplay right, negotiating with the stars, handling problems on set, getting the post-production right and that’s all before you worry about the cinema release. You’ve got marketing costs, web publicity, test screenings, how many screens to show the film on, when to hit the International markets, when to sell it to TV, how long before you put it on DVD and much, much more!


  • Turn based (each turn represents a week), yet has time pressure. Players have around 10 minutes to make all their decisions each turn and can end the week early if they want.
  • More than one way to win. Bosses can win by being the best at making high turnover, profitable or classic award-winning films.
  • Each section of the game is designed as a ‘mini-game’ in itself.
  • Success is firmly in the hands of the player. Decisions they make (and they have many to consider) always affect their box office.
  • Covers pretty much the entire movie making experience.
  • You are up against seven other computer-controlled players.
  • We keep the numbers sensible - you do not see $1,067,345 ever in our game. Just $1M. This helps to keep the game from looking too much like a spreadsheet.



Back in the late 90s I thought it would be fun to create a game about running a Movie Studio in the style of a soccer management game. This genre is one I know well having worked on Atari ST/Amiga games like Kenny Dalglish Soccer Manager and Gazza's Super Soccer – it's hard to believe that these titles are now over 25 years old! So Movie Studio Boss was born and released around 2001 on our experimental website/shop PlaceforGames.

Jump forward to 2014 and I thought it would be fun to get back into writing games again. So what to do first? I thought it would be sensible to update some of my old titles and as Movie Studio Boss was always a favourite I thought I'd start with that one. Movie Studio Boss is certainly showing it's age – I'm pretty sure Hollywood doesn't release too many titles on video now! Plus technically it's screen resolution was fixed at 800 x 600 – which looks like a postage stamp on modern computer screens. So MSB The Sequel it is. My old artist friend Gary agreed to collaborate and Movie Studio Boss has been updated.

Besides giving me the chance to get it to run on screens which have larger resolutions there's lots of technical benefits including improved audio (players of the old game will be pleased to note that the tunes I wrote have been replaced with a great score from some new friends Guy, Tim & Bradley) and the ability to have more people on screen. In MSBTS every film has a Production Assistant who will dress in a costume relevant to the film and will walk around the Studio letting you know what stage of production the film is in.

As well as updating the gameplay – introducing Blu-ray and updating the financial model – and pretty much all the graphics I got the chance to add in new features; animated films, musicals, age rating, personnel profiles, more detailed film credits, more reports, notification icons and more.

Thanks For Your Time.

Edward


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