Written by Adriaan de Jongh
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
Jump a rift, fight off monsters, plunder their world. A strategic mix of juicy tower loadouts, varied monster behaviors, and forgiving mechanics.
Jump a rift, fight off monsters, and plunder their world. Rift Riff is a tower defense game noteworthy in two ways: it's particularly strategic and remarkably forgiving.
At the heart of the strategic layer of Rift Riff is a mix of choosing what towers you bring into each rift and being clever about the various monster behaviors. Monsters attack in waves, either going straight for your Extractor (your main tower) or attacking every tower in proximity. To defend yourself, you choose a handful of towers at the start of a scenario and build them on predetermined spots on the map. You obtain juice (your build resource) during monster waves and have the ability to build and upgrade towers before and during each wave. Surviving the onslaught of monsters gives you prisms, which in turn unlocks more rifts, towers, companions, and tower upgrades.
Don’t have enough juice to build your tower? Schedule it. Built the wrong tower? Get a full refund. Lost a tower? It’ll respawn for free after the wave. Lost your Extractor? Only redo the last wave. Having a hard time? Pick flowers for a bit of extra juice.
The full game currently features ± 10–15 hours of gameplay:
15 worlds with 2 or more scenarios each.
14 tower types with 6 overpowered upgrades.
25 monster types with varying behaviors.
6 companions who'll assist you and your towers.
30 challenges for die hards.
All the good Steam stuff: achievements, stats, controller support, cloud saves, etc.
Have a suggestion or want to report a bug? Talk to the developers on the Steam Forums or on Discord.
Rift Riff is made by game designer Adriaan de Jongh (best known for the indie hit Hidden Folks), graphic designer Sim Kaart, enemy wave designer Professional Panda, music composer and sound designer Matthijs Koster, and programmer Franz LaZerte. Rift Riff is made using the open source game engine Godot.