The ultimate grand-scale campaign and FPS simulation of WWII in Europe, with a huge zone-less 24/7 persistent game world and up to 5000 simultaneous players engaged in hours-long battles. A military-grade simulator with more than 200 play-able historically accurate weapons.
THE FIRST AND ONLY WWII MMO WARGAME SINCE 2001
Key Features:
- Single permanent server (worldwide community with 24/7 interactions)
- Combined Air/Ground/Sea battles
- Server capacity for 5,000 concurrent players
- Huge historical map to conquer (no zones)
- Large set of WWII weapons from different axis/allied nations
- Detailed infantry & vehicle simulation (controls, damages, performances...)
- Required teamwork by fear of death
- Freedom of a player-driven game play (no coded scenarios)
- 99.99% PvP (with some AI defensive support)
- WWII data & facts authenticity (orbat, models, timeline, table of equipment, load-out..)
THE VIRTUAL BATTLEFIELD DOES EXIST!
World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII and hosted on a
huge single map. There is virtually
no limit to the amount of players that can join the battlefield and fight as infantry, tanker, pilot or captain!
The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory, with more than 240 weapons and vehicles. Fly the Spitfire, drive the Tiger or the Sherman Firefly, shoot with the Flak36 88mm, sail a destroyer... WWII Online’s game play is unmatched in terms of scale, realism and replay ability.
ALL OUT WAR, ON A MASSIVE SCALEIts scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. This scale allows for truly immersive combined arms pvp combat. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space.
SERIOUS HISTORICAL ACCURACYAll weapons, vehicles, munitions and ordinance perform according to realistic values. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Armor on tanks and aircraft, as well as their internal components, are modeled down to the
millimeter.HIGHLY DETAILED DAMAGE MODELSOur damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more!
You don’t just shoot a hitbox? NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Some of these include; angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc.
FAIR GAME PLAY FOR ALLJust like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players.
CONTINUOUS DEVELOPMENT
Thousands of manhours have already been invested in this game since 2001. Become part of History, the World War II Online project is alive and growing!
Read our 2019-2020 development roadmap.
SQUAD-DRIVEN GAME
WWII Online is a serious game that requires time investment, a willingness to work as a team player. If you do not join a squad and voice comms, you will likely be lost and frustrated.
Each time you log in, a pop up window will show you the currently available squad recruiters. You can check the list of existing squads and their stats
on the Squad Tools page.
For the best game play experience possible, you should first get on the Allied or Axis
WWII Online Discord Server. Integrated voicomms are currently into development.
SUBSCRIPTION BASED GAME
WWII Online has always been and remain a subscription based game. This helps for operating costs like our game servers, bandwidth, power, staff, etc. and thus keep our single map up 24/7/365.
(subscription comparison / breakdown here).The
STARTER subscription unlocks medium tanks, bombers, armored cars, all paratroopers, grenadiers and mortarmen. It is the best deal to start playing the game and gain your first ranks.
When campaigns reach higher tiers, however, you will need more teamwork and better tactics to face heavier weapons.
The
PREMIUM subscription unlocks the complete game experience, within restrictions of your current in game rank and the ongoing campaign Tier. We recommend the premium subscription to players with rank 4 and above.
There are NO micro-transactions nor advertisements in game. Your rank only will unlock heavier equipment.
CURRENT CAMPAIGN IS NUMBER 168, STARTING ON 28 August 2019

Choose your side:
Join the Allied DISCORD or
Join the Axis DISCORD!
Your side commanders:
Check the state of the fronline and the latest stats on our
WORLD@WAR GAZETTE.
IN-GAME UNITS CONTROLS
Controls in World War II Online are not the same as those setup in arcade FPS games. Vehicles require multiple controls to be played with a more realistic (but constraining) approach. Please take the time to study which controls are setup by default. You can customize these through our "KEYMAPPER":
https://www.youtube.com/watch?v=uVVbbkZeD38More information about the game can be found on the
official wiki.
Use the « help » chat channel whenever needed, in game (activate by pressing F6 once) or on DISCORD. Always ask for other players or for a squad to stick to.
Questions? ideas? Please post on the forums or contact
zebbeee@corneredrats.com