Written by Speed of Dark Studios
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
AUDION (early access) is an abstract, single-player arcade-style VR game focused on “spatial strategy” and fast-paced, physical gameplay ~ Get ready to smash Ions!
AUDION is an abstract, single-player arcade-style VR game focused on “spatial strategy” and fast-paced, physical gameplay. Think Asteroids meets Rez meets Geometry Wars in 3D. We're currently in Early Access and pretty early-on in development. We're looking for passionate players to help give us feedback so we can improve, tune, debug, and upgrade the game to be as fun as possible.
The game currently features 4 frenetic levels of increasing difficulty and complexity, and a powerup load-out feature for strategic gameplay combinations and replayability.
AUDION is currently Early Access and we're hosting this public beta to get some feedback from real players. We're hoping your input will help us improve the core game mechanics and the overall gameplay experience. Please join our Discord server to leave feedback, ask questions, log bugs.
HIGHLIGHTS:
Immersive, first-person, physical gameplay
Focus on spatial awareness and strategy
Experiment with Reactor combos (powerups) to maximize impact in each level
Abstract geometric aesthetic with lots of audio-reactive graphics
Menus and tutorial localized into Japanese
Electrifying soundtrack by Symbion Project that builds as you play
DESIGN OVERVIEW:
No guns: Player bond, attract and repel Ions, which are dangerous musical objects floating in space. The goal is to split them into smaller and smaller Ions to clear the level.
Skills: Audion builds targeting accuracy and spatial strategy skills, but without the guns.
Arcade: Levels ramp to frenetic levels quickly, keeping the exciting gameplay on a tight loop.
Physicality: Using the physicality of VR, players grab, pull, swing, smash, deflect and rip Ions. Not a game for sitting down!
Impact: Unlockable powerups have major impact on each play-through, combining to create powerful game events with fun, explosive visuals.
DEVELOPER OVERVIEW: Speed of Dark Studios (aka Kasson Crooker) is a small indie studio based in Japan and focuses on music-based VR experiences and indie games.
Kasson has 20 years of game industry experience, primarily as Audio Director and Project Director on numerous AAA titles from Harmonix, including Guitar Hero 1 & 2, RockBand 1 & 2, and Dance Central 1 & 2. He created and designed a PC/Mac audiogame on Steam called Rocococo which has no visuals and you use your ears to play and win. He founded legendary synthpop band Freezepop and composed all the music for AUDION under his Symbion Project moniker. He also released 2 immersive VR-Music apps called (m)ORPH and Saturnine which you can get for free on SideQuestVR or AppLab for Quest.
Ben Lane is the Lead Engineer and additional Game Designer, having shipped games and experiences on Oculus Go, Meta Quest, phones and desktop for companies like Meta, HP, MLB and others.