⟪Golden Record Retriever⟫ is a rogue-like DICE building game in which a golden retriever kidnapped by aliens grows into a space hero by retrieving the golden records that have become a "space headache.”

The main character of ⟪GRR⟫, "River", had an owner named Paul. Paul, who was an inventor, had a longing for space and aliens, and in the end, he used all his money to build a spaceship. Soon, the spaceship left for space, loaded with golden records playing friendly greetings from Paul.
But without hearing an answer, Paul died of an illness.
Some time later, when River was alone in an empty house, a group of aliens arrived. "The golden records of your human friend are causing
cosmic chaos. You yourself will go to the troubled planets and retrieve the records," said one of the aliens. After that, no one on Earth ever saw River again…
Forced to become a hero of the universe, you (as River the golden retriever, as you may have noticed) must now gather companions to form a team. As you send your colleagues into the field on your behalf and give commands, you will need to think deeply, be patient, and make bold decisions to resolve each situation.
But here's a problem.
How is any of this possible when your only options are ALIENS and you can't leave the Captain's office?The answer is below.
Combination of engine-building and puzzle-solving
When you start the game, the aliens give you a new mission. They tell you on which planet a golden record has fallen and what the consequences are. Your destination isn't just one click away, you have to pass at least 20 planets. But this means that you will have enough chances to build your team.
What makes up your team are your teammates, or should we say your "dice". Each die represents one of your teammates'
skills and
probability-based abilities(
Sides).

All of your colleagues have their own unique set of skills & abilities, but most of their activities add up to leave Auras on the board.

The reason you need Auras is that most of the situations you will encounter on alien planets require a minimum number of Auras to be created, or a certain shape in which Auras are placed.

Likewise, the reason you need the best teamwork is to make Auras better. Think about the synergy between the dice and the value of your entire team as you would in any rogue-like deck-building game, but also think about what combination of dice will make Auras the way you want them to be.

And,
every situation you encounter presents actions(we call them
quests) that can be chosen as an option, just like in classic MUD games.

It's up to you to decide which quest to use to resolve the situation, but the choices vary greatly depending on how your team is built.
For example, your team may be called an Aura Machine Gun, but not a solver of some quests that require elaborate arrangements of Auras.

Or they can be genius planners who can create auras very very meticulously, but become nothing in the face of enormous threats. And that kind of deviation will change the pattern of aura creation and your choices as well.

Narratives inspired by legacy board games
⟪GRR⟫ is heavily inspired by the legacy board game genre. Each mission to collect a single Golden Record follows the roguelike format, but the choices and actions you make within a mission have a lasting effect on the intelligence and planets that live in that universe.

When resolving a situation on a planet, it's certainly good to go for an easy and quick option. But if you see any, consider some other options to buy the planet's favor. The planet that likes you will remember your warm heart and repay you someday.

Moreover, the planets you helped and those you couldn't will meet different fates in the great vortex created by the forces that seek to dominate the universe. And the increasing number of decaying planets will never help you complete your mission.

Please don't limit your imagination before playing ⟪GRR⟫, because it also includes:
- 70 characteristic teammates(=dice)
- 3 destinations (basically)
- 200+ visitable planets and countless routes
- 100+ gears for teammates
- Formula Deck: quest-type card deck for emergencies
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All names and stories in this game are fictional and have nothing to do with actual events or history.☉
We also apologize for some of the images on this page, as they are in Korean. Except for those included in the demo version, most of the game's content has not yet been translated into English. We will do our best to localize GRR for global players as soon as possible.