Schmaragon for linux

How to Download Schmaragon

Written by Paragon Schmaragon

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Schmaragon Screenshots

    Schmaragon game for Linux 1 Schmaragon game for windows Pc 1 Schmaragonfor windows and Linux 1

How to Install Schmaragon on Windows Pc

  1. Click on the Schmaragon download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Schmaragon on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Win 7, Win 8.1, Windows 10
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 Ti
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Win 7, Win 8.1, Windows 10
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 960
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any

Linux Requirements

Minimum:
  • OS: Ubuntu 22.04 LTS / x86 /64
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 Ti
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any

Recommended:
  • OS: Ubuntu 22.04 LTS / x86 /64
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 960
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any

Mac Requirements

Minimum:

    Recommended:

      What is Schmaragon? Features and Description

      Schmaragon is an indie MOBA—an exciting fusion of Eve Online, Heroes Of The Storm, and Epic's Paragon. It incorporates innovative and hardcore concepts, such as permadeath, variable-powered heroes, the ability to join and leave the match whenever you like, and a toxicity-free environment.

      Schmaragon is an exciting third-person indie MOBA with shared experience, created using assets from Paragon.

      Schmaragon also boasts a set of interesting features:


      • Variable-powered heroes: Some heroes are significantly more powerful than others. For example, Level 3 heroes are 4-5 times more powerful than Level 1 heroes.
      • Hero companions: A mutt or a beast that you can control, providing you with combat and tactical advantages.
      • Schmaragon players can choose which abilities they want their heroes to have, and they can even change their heroes after the match has already started.

      The team-based leveling system and its consequences:


      • Schmaragon employs a team-based leveling system, where all team members share the same XP level and acquire abilities and items simultaneously.
      • Because all team members always maintain the same XP level, players can leave the match at any time, knowing that they will be promptly replaced by another player of the same XP level.
      • Therefore, we've introduced some interesting measures. A 1-minute AFK (Away From Keyboard) period will result in removal from the match, while 2 minutes of no contribution (e.g., no damage dealt to enemies) will lead to a ban from the match.
      • Team members can also vote to ban other team members from the match (requiring 4 out of 6 votes).
      • Because heroes have varying power levels (three Level 1, two Level 2, and one Level 3 hero on each team), they don't equally impact the match's outcome. Level 3 heroes have the most significant impact. The idea is that less experienced players would opt for Level 1 heroes, which have a lesser impact on the match's outcome.
      • Players have an incentive to stay until the end of the match due to the permadeath mechanic, as they receive bonus hero lives for doing so.
      • Additionally, there's a concept of adjusting bounties. Dying frequently reduces the XP fed to the opposing team, while accumulating many kills increases your bounty.

      Permadeath mechanic explained:


      In this unique MOBA setup, heroes start with a limited number of lives. They lose lives when defeated but can regain them by vanquishing creeps, defeating enemy heroes, or participating in the game until the end of the match. This is important: lives are permanently stored on a central server, guaranteeing that the number of lives persists and carries over between matches. If a hero runs out of lives, the player can no longer play as that hero.

      The gameplay and psychological impacts of permadeath:

      • Dying only affects you; the impact of death on your team is minor. That means less toxicity between teammates and a friendlier environment for new players.
      • Although not a requirement, there is a strong incentive for every player to finish the match because big rewards in terms of hero lives are granted at the end.
      • The concept draws inspiration from Eve Online, where players command spaceships susceptible to destruction in diverse ways. Once your ship is destroyed, it is permanently lost. While you can acquire another, the one you originally had is irretrievably gone.
      • Permadeath can add a heightened sense of risk and reward to the gaming experience. Knowing that failure carries consequences can make success more satisfying.
      • Permadeath can lead to stronger emotional connections between players and their characters or assets. The fear of loss can make victories more meaningful.
      • The potential for permanent consequences encourages players to learn from their mistakes, adapt their strategies, and become more skilled over time.

      Questions and answers:

      Q: Is the only effect of permadeath going to be that people play much more defensively and care less about their teammates?
      A: This is a valid point, but we have some countermechanics:
      If the hero life loss becomes too overwhelming, players have the option to fall back to a default hero (Kwang, Serath, or Crunch), which is not affected by the permadeath system. This is because Schmaragon allows changing the hero in the middle of the match. If the hero life loss is still too overwhelming, players have the option to leave the match. This is because, as explained earlier, Schmaragon doesn't penalize quitting in the middle of the match.

      Q: Encouraging quitting during the match? That doesn't seem like the best idea.
      A: There is a strong incentive for every player to finish the match because big rewards in terms of hero lives are granted at the end. However, if you have to leave for any reason, we will not penalize you.

      Q: Doesn't it sound like a system that only exists to charge players money when they run out of lives?
      A: We promise not to use any shady methods to make money. Currently, our studio doesn't have a monetization plan.

      User Reviews

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