Written by Gently Giant LLC
Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews
This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.
1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."
Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.
Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.
2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.
3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.
4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.
A CCG / Deckbuilder / RTS / Third Person Platformer. Take part in the Pentad Mage Duels, where you and other apprentices control paper avatars to duel in a paper castle and become mages. With a deck of 130 cards that combine in different ways, use real-time systemic strategy to win.
TPSCG - Third Person Systemic Card Game—the first of its kind, with familiar elements.
In Paper Mages every player starts with 20+ cards, all the same. The more you play, the more cards you unlock, and those cards are added to your randomly built deck. A lucky player may even stumble upon rare cards.
A Mage's Duel Done Right.
Cards are taken from a flat playing board and thrown into a dynamic and systemic third-person arena. A Werewolf’s Moon card grants power at night, while the Medusa’s Gaze card will sway you from moonbeams at risk of paralyzation. Paired with special race traits, action cards that modify abilities, and skill in how the map is used, Paper Mages duels are unique every single time.
Master the 4 main card types.
Damage, Action, Preservation, Constant.
Play in a dynamic arena.
The time of day, along with your location on the map, affects your race and the power of some of your cards.
Hone your abilities with 10 unique races, each with their own special attributes.
The Faergon has no worry of running out of breath underwater. A double jump and a slow fall are easy for the Falconite.
Collect over 130 cards.
Start with 30 cards, more will be released gradually as they are completed. Fill your deck with base, rare, and special cards.
Battle Online.
Duel other apprentices, one at a time, across the map in the main game mode. Either deplete your opponent's HP, or find the 5 special trinkets to become overpowered and end the match. Another duel mode will come along in the future as well.
Experiment with Cards
Before casting a Fireball try the Borrow Flame Action Card. It'll gain 1.5X damage for every flame in the room that you borrow. Cast a Moon-bound Action Card followed by Stone Shoes, leave your opponent floating in the air.
Customize with fun Accessories (Coming Soon)
Whether it's a wizard's beard, new eyes, or a different wardrobe, you can collect items to customize your paper mage. Released gradually.
Play with Keyboard and Mouse, or a gamepad. Start with the keyboard, or eventually learn to duel with a gamepad.
Base cards, special cards, & rare cards make up the collection.
Every 5 years the Mage duels are held, and the trained apprentices set out to become graduates on the battlefield. Such an archaic thing. So many died proving themselves, increasing in ranks, and what a waste. Yet, for the longest time, nothing was done… Until Eltrest Grefaren. They thought he had lost his mind when his apprentice died in the duels. His apprentice Variscitan, an orphaned beryllian boy. Such promise he had, but more so, heart. Both apprentices perished that day in the tower fall.
On the next 5th year, and the next mage duels, Eltrest emerged from his towers, almost aged 15 years over. He showed them a new magic. He sat a piece of paper on the table and a glowing piece of Heliodor stone in the center, and then he placed a ring next to it. With his hand over the paper, the mage whispered a few words and his eyes glowed amber gold. The light from his eyes went into the gem, and the other mages gasped as they watched. The paper folded itself around the gem, and up to two little legs, then the paper folded two arms, and a head. The ring on the table floated up and over the paper man’s wrist, and stayed there.
Eltrest had created a small version of himself, a paper champion, a paper mage.
These little mages are linked to their creators. They think as their mage thinks, they act as their mage would act. They feel no pain, and can be made again and again. There was no struggle in adopting this new way of battle. That day, the two mages set to duel, learned how to create their own little champions, and no lives were lost.
The shattered hero, Eltrest, changed life for all the mages in the world.
There were some wizards who were opposed, how could a caster perform his best without threat of death? But that is a tale for another time.