Need For Conquest for linux

How to Download Need For Conquest

Written by Warp Dynamics Limited

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Need For Conquest Screenshots

    Need For Conquest game for Linux 1 Need For Conquest game for windows Pc 1 Need For Conquestfor windows and Linux 1

How to Install Need For Conquest on Windows Pc

  1. Click on the Need For Conquest download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Need For Conquest on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows 7
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: Requires a mouse with left and right buttons

No maximum requirements!!

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

No minimum requirements!!
No maximum requirements!!

What is Need For Conquest? Features and Description

Need for Conquest is a turn-base strategy game with a very simple objective - to conquer all territories. A player can play on both geographical or procedurally generated maps. You can use a built-in map editor to modify existing maps or test your own strategic ideas by creating completely new maps.

Need for Conquest is a turn-base strategy game with a very simple objective - to capture all enemy territories on a map. It is loosely inspired by a mechanics of a board game La Conquête du Monde (The Conquest of the World) by Albert Lamorisse, which is a direct ancestor of the popular RISK® game by Parker Brothers.

A player can play on both geographical or procedurally generated maps.

There are 4 geographical maps available up to date:

  • World
  • Europe
  • United States of America
  • Great Britain and Ireland

Each of those maps can be customised by a user in a built-in map editor.

The number of procedurally generated maps is practically countless. They are not procomputed but generated at a runtime on the player’s machine. For all practical purposes each one of them is unique. To give the player the ability to save them or modify if needed the most recently generated map is available in a built-in map editor under Default > Procedurally Generated.

In Need for Conquest each turn has 3 phases: draft, attack and move. You can draft your armies into territories, launch an attack from a chosen territory to the enemy territory and move your armies from one of your territories to the other. If you are not sure what to do during a given phase, press the “?” button to read the help info.

For each territory, there might be assigned a certain number of coins and stones - you can modify it if you wish in our map editor. Total number of coins tells how many armies you can draft at each round. Total number of stones decides the armour of your armies when defending your territories.

In Need for Conquest, you can play against advanced AI (up to 11 computer opponents). Up to date, you can choose from 3 levels of difficulty (Monkey AI, Colonel AI and Marshal AI).

There are 2 game modes available:

  • Classic: Armies can attack as many times as possible during one round and then one chosen army movement in the move phase.
  • Conquer: A bit slower but more realistic style where given army have only one attack or one move (exclusively) per round.

The battle mechanics is a bit more advanced compared to RISK®. The model is built on an natural assumption that in each infinitesimal time interval during the battle one player's armies receive as much damage as the number of opponent's armies left in a battle multiplied by an army effectiveness coefficient and divided by an armour factor. Before each battle, each player's coefficient of army effectives is randomly chosen from a certain range. Armour factor is calculated from the total number of stones (if present on a given board - otherwise it's 1). This leads to a very simple differential equation. The equation has a very nice and quite natural property, that the bigger your advantage is, the less total damage statistically your armies will receive while destroying the same defending force.

In Need for Conquest you can use a built-in map editor to modify existing maps or test your own strategic ideas by creating completely new maps. To play on your map, edit it in “Map Editor” and then just enter “User Defined” scenario after clicking “New Game” in “Main Menu”. You may define links between territories, amount of coins and stones for any territory, you may choose which territories belong to which player and set the default number of armies for any territory. You can create a practically infinite number of games. There is no risk you will be ever bored with Need for Conquest.

User Reviews

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