Vectromirror™ for linux

How to Download Vectromirror™

Written by Burnout Game Ventures

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Vectromirror™ Screenshots

    Vectromirror™ game for Linux 1 Vectromirror™ game for windows Pc 1 Vectromirror™for windows and Linux 1

How to Install Vectromirror™ on Windows Pc

  1. Click on the Vectromirror™ download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Vectromirror™ on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Windows 10
  • Processor: Intel i5 or better
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970 or better
  • Storage: 4 GB available space
  • Sound Card: Windows Compatible, Soundblaster MB5 or better

Recommended:
  • OS: Windows 10
  • Processor: Intel i7
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1050
  • Storage: 6 GB available space
  • Sound Card: Windows Compatible, Soundblaster MB5 or better

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

No minimum requirements!!
No maximum requirements!!

What is Vectromirror™? Features and Description

The experiment continues in Vectromirror™! Challenge yourself against brand new obstacles in dynamic worlds in the sequel to the popular Science Fiction Parkour Platformer Vectromirror 0™. Are you able to complete each 3D course and make it all the way through?


Much like, Vectromirror 0™, the focus of this experiment remains the same. Attempting to trigger an emotional response from our AI Test Subject, in hopes of achieving sentiance. We have found that two of the main pillars for human emotion seem to be Trust and Misery which helps dictate human reactions.

During the previous experiment, Vectromirror 0, the Test Subject failed to grasp these emotional responses. Thus failing to achieve sentience. Despite these setbacks, we are confident that our goal is still within reach.

Step 1: Rebuilding the Experiment would come across better than just rebuilding the simulation

This new simulation, “Vectromirror™”—contains more advanced, rigorous trials than its predecessor experiment. The Test Subject still needs to traverse each course. Optimizing the Test Subject's pre-existing set of "special abilities" (e.g., wall-running, double jumping, parkour, etc.). Also added are a stasis hold/throw ability, which allows the Test Subject to further exercise creativity in puzzle solving and an ability to overcome obstacles.

At least, our previous experiment successfully proves that creatively implemented logic does correlate with humanlike emotional responses. We are confident that this new simulation will produce an undeniably, humanlike emotional state.

Vectromirror 0 is free for those in the community who wish to experience the initial experiment. Test Subjects may benefit from additional training in the previous courses if the new obstacles in Vectromirror prove to be more challenging.

Click Here To Access Vectromirror 0

Advanced Movement and Reflexes

The Test Subject proved capable of moving at breakneck speeds during initial testing. However, this did not optimize our desired mobility capabilities for the Test Subject despite this promising initial result.

The Test Subject may now traverse surfaces easily while locking securely onto said surfaces.

Additional note: Each time the Test Subject is deployed, a different level of reflexive memory adaptability is produced. This variance should be closely observed.

Force Pull, Hold, and Push

Our previous test focused on the Test Subject's ability to remove objects in its path via push and pull manipulation. Unfortunately, this did not advance the AI's response system with enough significance, rendering this method insufficient.
However, we decided to keep the Test Subject's ability to create massive blasts of energy intact. Rather than simple object manipulation, as was the case in the previous test, the Test Subject's energy blasts now allow it to hold objects in a suspended state and propel objects in a specific direction.

This allows the Test Subject to advance through the simulation and deactivates barriers in a far less...forceful manner than before (more surgically).

Accelerated Jumping

Further optimization includes its accelerated jump ability—more commonly known as a "double jump." We have increased the accessibility of this ability by allowing the "double jump" to activate so long as the Test Subject's first jump initiates from a solid surface.

Instant Memory Recall Upon Destruction

We have also continued to allow for the Test Subject to "reload" its scenario progress to an earlier point (a "checkpoint") should it meet its demise. Besides, this instant recall ability will allow us to determine the effectiveness of the Test Subject's emotional stimuli.

User Reviews

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