VR Jetpack Game for linux

How to Download VR Jetpack Game

Written by Autodidactic Studios LLC

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

VR Jetpack Game Screenshots

    VR Jetpack Game game for Linux 1 VR Jetpack Game game for windows Pc 1 VR Jetpack Gamefor windows and Linux 1

How to Install VR Jetpack Game on Windows Pc

  1. Click on the VR Jetpack Game download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing VR Jetpack Game on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7, Windows 10
  • Processor: Intel Core i5-4590 / AMD FX 8350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: Optional

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad Core
  • Memory: 16 GB RAM
  • Graphics: VR-Ready
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: Optional

Linux Requirements

Minimum:
  • Requires a 64-bit processor and operating system

Recommended:
  • Requires a 64-bit processor and operating system

Mac Requirements

Minimum:
  • Requires a 64-bit processor and operating system

Recommended:
  • Requires a 64-bit processor and operating system

What is VR Jetpack Game? Features and Description

Physics-based VR with full freedom of flight. VR that feels and controls like a real jetpack. A real-time multiplayer VR arena.

Physics-based VR with full freedom of flight. VR that feels and controls like a real jetpack. A real-time multiplayer VR arena.

Players can fly and interact with each other online in VR with realistic physics-based controls. The controls are completely VR and natural, just as you would use thruster controllers for a real jetpack. It's truly free range of motion and natural movement, not the teleport or D-pad controls of most VR games. This includes but is not limited to being able to hover, drift, spin, flip, and burst through the sky without ever hitting any special buttons (all controller angle/position based). It's up to your own imagination what combination of moves or positions you might be able to do in the air. You can even now swing and do hookshots with the new grappling cables.

Note that this means you can and will go upside-down. Like with roller coasters, skydiving, or any other real-life thrill or extreme sport, this experience is not for everyone, but for the right people, this comes very close to feeling like flying (and swinging) in real-life. Treat this as you would an opportunity to fly in real-life, not merely as a game played from an office chair.

When you first start out, tap each one of the thrusters individually first (thumb press) to get a sense of how the propulsion moves you before holding both of them down. Just as you wouldn't start full speed in any real-life vehicle or sport, don't just go crazy on your first try here. The thrust comes from under each controller. Make sure you keep your controllers upright and spread out at least shoulder-width, like wearing a backpack and holding the straps. The farther your arms are out to the sides, the slower and more stable you are. If your arms are all the way out like an airplane, you will hover in place. Whenever you feel you are losing control, spread your arms farther apart to make it easier to balance but make sure to keep the controllers upright (don't just wave them around or let them limp sideways).

The game is currently being released as Early Access, as the core mechanics and flying functionality along with multiplayer have been done for over a year now. The slowest part of development, and what is taking the most time for me as a 1-man team, is the more traditional parts of the game, such as map building, graphics, and other assets. I'm hoping that, as the game builds interest, perhaps I will be able to get help working on these other more time-intensive parts of the game. Of interest to me is if players are willing to create and share their own maps for others to fly and experience, as well as sharing skins/mods for the appearances of the actual player. If anyone is interested in helping work on these items, feel free to reach out on the VR Jetpack Game website.

User Reviews

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