Rick Henderson for linux

How to Download Rick Henderson

Written by Fat Pug Studio

Table of Contents:
1. Screenshots
2. Installing on Windows Pc
3. Installing on Linux
4. System Requirements
5. Game features
6. Reviews

Rick Henderson Screenshots

    Rick Henderson game for Linux 1 Rick Henderson game for windows Pc 1 Rick Hendersonfor windows and Linux 1

How to Install Rick Henderson on Windows Pc

  1. Click on the Rick Henderson download button below.
  2. Choose "Install" to install the game on the windows steam client.
  3. Follow the on-screen prompts
  4. Let it download the Full Version.
  5. Once a game is downloaded, use the Windows Steam Client to play the game.

=== Download Game ====


Download for pc →

Guide: Installing Rick Henderson on Linux with Steam Proton

This guide describes how to use Steam Proton to play and run Windows games on your Linux computer. Some games may not work or may break because Steam Proton is still at a very early stage.


1. Activating Steam Proton for Linux:
Proton is integrated into the Steam Client with "Steam Play." To activate proton, go into your steam client and click on Steam in the upper right corner. Then click on settings to open a new window. From here, click on the Steam Play button at the bottom of the panel. Click "Enable Steam Play for Supported Titles."

Alternatively: Go to Steam > Settings > Steam Play and turn on the "Enable Steam Play for Supported Titles" option.

Valve has tested and fixed some Steam titles and you will now be able to play most of them. However, if you want to go further and play titles that even Valve hasn't tested, toggle the "Enable Steam Play for all titles" option.


2. Choose a version
You should use the Steam Proton version recommended by Steam: 3.7-8. This is the most stable version of Steam Proton at the moment.


3. Restart your Steam
After you have successfully activated Steam Proton, click "OK" and Steam will ask you to restart it for the changes to take effect. Restart it. Your computer will now play all of steam's whitelisted games seamlessly.


4. Launch Stardew Valley on Linux:
Before you can use Steam Proton, you must first download the Stardew Valley Windows game from Steam. When you download Stardew Valley for the first time, you will notice that the download size is slightly larger than the size of the game.
This happens because Steam will download your chosen Steam Proton version with this game as well. After the download is complete, simply click the "Play" button.


System Requirements

Windows Pc Requirements

Minimum:
  • OS: Microsoft® Windows® XP / Vista / 7 / 8 / 10
  • Processor: 1,4 Ghz or faster
  • Memory: 2 GB RAM
  • Graphics: Any integrated should suffice
  • DirectX: Version 10
  • Storage: 600 MB available space
  • Sound Card: Not required

Recommended:
  • DirectX: Version 10

Linux Requirements

No minimum requirements!!
No maximum requirements!!

Mac Requirements

No minimum requirements!!
No maximum requirements!!

What is Rick Henderson? Features and Description

Rick Henderson is an endless horizontal-scrolling shoot 'em up with infinite replayability, a true homage to 16-bit shooters wrapped in graphics we all loved. Twitch your fingers through five enemy factions and their bosses, upgrade your ship and try to survive through unpredictable space events.

Features

■ Infinite replayability

■ 20+ weapons with 20 more in the making
■ 40+ enemies split into 5 factions with more coming
■ 5 bosses in multiple variations
■ Beautiful golden days of 16-bit games pixelart graphics
■ Blood pumping synthwave and electro music

The Game Loop



The Game Loop consists of Levels. Levels are generated by combining hand-crafted waves (consisting of single enemies, squadrons, waypoint enemies and their combinations), multiple bosses' variations and random events to provide unique, but satisfying experience every time you play.

First level is composed of Pirate only waves with a Pirate boss at the end. When you defeat the Pirate Boss, you get to choose a perk from a random selection of perks which will fit your play style (better firing rate for a weapon type, score bonus, and so on) and then enter the Warp. Random events can occur while being in warp, either a Warp Malfunction, which will drop you in the middle of a Meteor Storm, single faction space (the idea is to implement a special Warp Dweller faction which can be only found in Warp), or other similar hazards during the next Level.

Next Level is made of Pirates AND Rift Miners, and so on until the final Boss. When you defeat it, you loop through the game again. The Bosses remain the same (in a sense of words, another variation of the Boss will be spawned on second loop) for each level, but the enemies are tougher, faster, fire more often and new, harder waves are added. Also, all the enemy factions are present from the start of Game Loop number 2.



To deepen the replayability of the game, i included several random events that will keep the players on their toes:

Warp Malfunction

I borrowed this idea from Galaga Deluxe, one of my favorite games from Amiga 500 back in the day. Between the levels, there's a small chance that your warp drive will malfunction and you may end up in null-space where you will be attacked by solo faction ships only, or get stuck in a meteor storm that can yield extra points or end your run if you are destroyed in it. If i get enough funding, i'd really like to make a special Warp Dweller faction that would appear only during the Warp Malfunction.

Asteroid Rain, Laser Barrage, Minefield

Complete the level during some of these events for an additional score multiplier.

Perks

Depending on your style of play, at the end of each level you are presented with a choice of perks that can help you last longer, be it a faster ship, more health, additional score multiplier, better firing rate for certain types of weapons, critical hit chances for your weapons and so on. If you remember Crimsonland, then you get the idea.



There are over 20 weapons (for now, plan is to have around 40) divided into three groups Bullet, Missile, Energy. Each of the weapon types deals a different amount of damage based on the type of enemy armor, which is spread out into Unarmored, Armored and Shielded.

Bullet weapons deal normal damage to all armor types.
Missile weapons deal extra damage to armored enemies, but less damage to shielded enemies.
Energy weapons deal extra damage to shielded enemies, but less damage to armored enemies.



Switching between weapons takes a small amount of time so you need to have a plan prepared in split second for every incoming wave!

Pirates

Your typical cannon fodder faction, aggressive small and medium ships that make up the ship and weapon quality with numbers.

Rift Miners

Mining AI gone haywire, a lot of blades, drills and industrial grade weapons and armor.

Terran Confederacy

Highly organized military fleet with tight formations and organized attacks.

Paragon Cult

Mysterious cult utilizing an unknown source of energy in form of yellow orbs both for weapons, propulsion and cloak systems.

SunDyne Corporation

Privately owned space exploring corporation equipped with cutting-edge technology that lets no-one stand in their path.





A very important matter that i must admit i was quite oblivious to inclusion in the gaming until recently, but i vow to give my best for the game to be played by everyone and make it possible for people with visual impairments to compete for the highest score.

The things i've done until now:

Colorblind mode for people with Protanopia, Deuteranopia and Tritanopia.



For people that have problem with flashing lights, background screen flashes when hit are able to be turned off.

Screen shakes can be turned off if someone is bothered by those, and i'm quite sure they can make someone dizzy, at least.

Bloom levels will be adjustable to enable more crisp visual presentation.

Things i'm planning to do:


High-contrast mode
for people with low vision.

I'm open to other improvements, if they are viable to do in a reasonable time-frame by a one man team.

User Reviews

No reviews yet!!

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