Somewhere near the coast of nowhere...
A short, full CGI Cinematic VR experience.
This is one of my R&D projects exploring HiRez, pre-rendered, linear, non-interactive, full CGI stereoscopic short content.
Done in 3dsmax and rendered with VRay, at 4K per eye, equirectangular camera.
In this piece I was mainly focused on trying "drone" type, slow moving camera motion.
Also it served as a proof -of-concept for my CG VR pipeline.
Consists of 4 shots, about 2 minutes long.
Thanks for looking!